Guise of Passion (DEMO) is a mature, slow-burn yandere visual novel that places players in the shoes of an investigative journalist who has just moved to the City of Stanvierle. In this demo you investigate a string of ghoul-related crimes, make tense choices that affect survival and relationships, and gradually peel back a web of bloody conspiracies involving three enigmatic men. Players who enjoy character-driven mystery, psychological horror, and branching narratives will find the demo compelling. Note that Guise of Passion (DEMO) contains graphic violence and adult themes and is intended only for audiences aged 18 and above.
⭐ Slow-burn psychological story that builds tension across investigation and character encounters, defining Guise of Passion (DEMO).
⭐ Interactive choices with branching paths and multiple bad endings that change the narrative outcome.
⭐ Original artwork and CGs that illustrate key moments and heighten the horror atmosphere.
⭐ Background music and sound effects that support jumpscares and mood-setting scenes.
⭐ Gender-neutral pronouns and character-focused backstory reveals for each romance interest.
⭐ Subtle foreshadowing, lore-rich introductions to multiple characters, and teased endings such as Ernes’ and Rayne’s routes.
✅ Tightly written investigative premise that rewards careful choices and exploration.
✅ Psychological horror tone rather than instant obsession, offering a more believable yandere arc.
✅ Multiple endings and character-specific routes that encourage replay and player agency.
✅ Original audio and visual assets that enhance immersion in the City of Stanvierle.
❎ This is a demo build; some scenes are placeholders and content may change as development continues.
❎ Contains explicit depictions of violence, coercion, and other mature themes; suitable only for adult players.
Guise of Passion (DEMO) is created by Sakki.Chi, with music by Kevin Macleod and additional sound effects sourced from Pixabay SoundEfx. The project uses a font by David Rakowski and received proofreading and beta testing support from contributors including SharpG.Owl, ChockyMilk, and Seiranzo. The team notes the game is currently playable in English and in-development translations and updates are planned; feedback and bug reports from players are welcomed, and fan art is encouraged by the creator.